bg
Hero

Hi, I'm Igor.

I develop systems, tools, and gameplay for games that inspire me.

Polished Trust

Polished Trust

A social co-op roguelike deckbuilder about cleaning a luxury hotel created to card games more accessible to newer players.

Integrated a state machine-based multiplayer workflow for networked co-op play using Photon Fusion 2 and a dynamic card effect system to iterate and balance cards while in play mode.

Tools

Gameplay

Systems

Teeko

Teeko

An action-adventure platformer featuring rich storytelling and intense boss battles inspired by the Costa Rican 'La Mascarada' celebration.

Built a custom node-based dialogue tool using Unity’s experimental Graph API featuring in-editor text animation previews, fast iteration, and source control compatibility.

Tools

Systems

Grigorostok

Grigorostok

A futuristic murder-mystery game about the digitization of data.

Developed all aspects of gameplay, including dynamic weather, a tool to automate art iteration for level assets, and a layered interaction system to support non-linear storytelling.

Tools

Gameplay

Systems